我们考虑在高维空间中学习数据的判别性表示的问题,并在多个低维线性子空间上或周围支持分布。也就是说,我们希望计算数据的线性注射映射,以便该功能位于多个正交子空间上。我们没有使用多个PCAS处理这个学习问题,而是使用最近提出的用于学习一般低维基符号的判别性和生成性表示的闭环转录(CTRL)框架作为顺序游戏。我们证明,游戏的平衡解决方案确实提供了正确的表示。我们的方法通过表明可以证明使用现代表示学习工具包可以解决子空间学习问题,从而将学习子空间的经典方法统一了学习子空间。此外,在线性子空间的重要情况下,我们的工作为CTRL框架提供了第一个理论理由。我们以令人信服的经验证据来支持我们的理论发现。我们还将顺序的游戏公式推广到更通用的表示学习问题。我们的代码,包括容易复制实验结果的方法,在GitHub上公开可用。
translated by 谷歌翻译
We propose a multi-agent reinforcement learning dynamics, and analyze its convergence properties in infinite-horizon discounted Markov potential games. We focus on the independent and decentralized setting, where players can only observe the realized state and their own reward in every stage. Players do not have knowledge of the game model, and cannot coordinate with each other. In each stage of our learning dynamics, players update their estimate of a perturbed Q-function that evaluates their total contingent payoff based on the realized one-stage reward in an asynchronous manner. Then, players independently update their policies by incorporating a smoothed optimal one-stage deviation strategy based on the estimated Q-function. A key feature of the learning dynamics is that the Q-function estimates are updated at a faster timescale than the policies. We prove that the policies induced by our learning dynamics converge to a stationary Nash equilibrium in Markov potential games with probability 1. Our results demonstrate that agents can reach a stationary Nash equilibrium in Markov potential games through simple learning dynamics under the minimum information environment.
translated by 谷歌翻译
运输网络中的模态拆分预测有可能支持网络运营商管理交通拥堵和提高运输服务可靠性。我们专注于使用高维旅行时间数据选择一种运输方式而不是另一种运输方式的旅行者的小时预测问题。我们使用逻辑回归作为基本模型,并采用各种正则化技术来进行可变选择,以防止过度拟合和解决多重共线性问题。重要的是,我们解释了模态拆分和旅行者对旅行时间变化的总体反应性的固有变异性的预测准确性结果。通过可视化模型参数,我们得出的结论是,发现对预测精度从每小时到小时的变化很重要,并包括拓扑核心和/或高度拥挤的段。我们将我们的方法应用于旧金山湾区高速公路和快速运输网络,并与预先指定的变量选择方法相比,我们的方法具有卓越的预测准确性和解释性。
translated by 谷歌翻译
标准空间卷积假设具有常规邻域结构的输入数据。现有方法通常通过修复常规“视图”来概括对不规则点云域的卷积。固定的邻域大小,卷积内核大小对于每个点保持不变。然而,由于点云不是像图像的结构,所以固定邻权给出了不幸的感应偏压。我们提出了一个名为digress图卷积(diffconv)的新图表卷积,不依赖常规视图。DiffConv在空间 - 变化和密度扩张的邻域上操作,其进一步由学习屏蔽的注意机制进行了进一步调整。我们在ModelNet40点云分类基准测试中验证了我们的模型,获得最先进的性能和更稳健的噪声,以及更快的推广速度。
translated by 谷歌翻译
A recent study has shown a phenomenon called neural collapse in that the within-class means of features and the classifier weight vectors converge to the vertices of a simplex equiangular tight frame at the terminal phase of training for classification. In this paper, we explore the corresponding structures of the last-layer feature centers and classifiers in semantic segmentation. Based on our empirical and theoretical analysis, we point out that semantic segmentation naturally brings contextual correlation and imbalanced distribution among classes, which breaks the equiangular and maximally separated structure of neural collapse for both feature centers and classifiers. However, such a symmetric structure is beneficial to discrimination for the minor classes. To preserve these advantages, we introduce a regularizer on feature centers to encourage the network to learn features closer to the appealing structure in imbalanced semantic segmentation. Experimental results show that our method can bring significant improvements on both 2D and 3D semantic segmentation benchmarks. Moreover, our method ranks 1st and sets a new record (+6.8% mIoU) on the ScanNet200 test leaderboard. Code will be available at https://github.com/dvlab-research/Imbalanced-Learning.
translated by 谷歌翻译
Weakly-supervised object localization aims to indicate the category as well as the scope of an object in an image given only the image-level labels. Most of the existing works are based on Class Activation Mapping (CAM) and endeavor to enlarge the discriminative area inside the activation map to perceive the whole object, yet ignore the co-occurrence confounder of the object and context (e.g., fish and water), which makes the model inspection hard to distinguish object boundaries. Besides, the use of CAM also brings a dilemma problem that the classification and localization always suffer from a performance gap and can not reach their highest accuracy simultaneously. In this paper, we propose a casual knowledge distillation method, dubbed KD-CI-CAM, to address these two under-explored issues in one go. More specifically, we tackle the co-occurrence context confounder problem via causal intervention (CI), which explores the causalities among image features, contexts, and categories to eliminate the biased object-context entanglement in the class activation maps. Based on the de-biased object feature, we additionally propose a multi-teacher causal distillation framework to balance the absorption of classification knowledge and localization knowledge during model training. Extensive experiments on several benchmarks demonstrate the effectiveness of KD-CI-CAM in learning clear object boundaries from confounding contexts and addressing the dilemma problem between classification and localization performance.
translated by 谷歌翻译
Witnessing the impressive achievements of pre-training techniques on large-scale data in the field of computer vision and natural language processing, we wonder whether this idea could be adapted in a grab-and-go spirit, and mitigate the sample inefficiency problem for visuomotor driving. Given the highly dynamic and variant nature of the input, the visuomotor driving task inherently lacks view and translation invariance, and the visual input contains massive irrelevant information for decision making, resulting in predominant pre-training approaches from general vision less suitable for the autonomous driving task. To this end, we propose PPGeo (Policy Pre-training via Geometric modeling), an intuitive and straightforward fully self-supervised framework curated for the policy pretraining in visuomotor driving. We aim at learning policy representations as a powerful abstraction by modeling 3D geometric scenes on large-scale unlabeled and uncalibrated YouTube driving videos. The proposed PPGeo is performed in two stages to support effective self-supervised training. In the first stage, the geometric modeling framework generates pose and depth predictions simultaneously, with two consecutive frames as input. In the second stage, the visual encoder learns driving policy representation by predicting the future ego-motion and optimizing with the photometric error based on current visual observation only. As such, the pre-trained visual encoder is equipped with rich driving policy related representations and thereby competent for multiple visuomotor driving tasks. Extensive experiments covering a wide span of challenging scenarios have demonstrated the superiority of our proposed approach, where improvements range from 2% to even over 100% with very limited data. Code and models will be available at https://github.com/OpenDriveLab/PPGeo.
translated by 谷歌翻译
In this work, we focus on instance-level open vocabulary segmentation, intending to expand a segmenter for instance-wise novel categories without mask annotations. We investigate a simple yet effective framework with the help of image captions, focusing on exploiting thousands of object nouns in captions to discover instances of novel classes. Rather than adopting pretrained caption models or using massive caption datasets with complex pipelines, we propose an end-to-end solution from two aspects: caption grounding and caption generation. In particular, we devise a joint Caption Grounding and Generation (CGG) framework based on a Mask Transformer baseline. The framework has a novel grounding loss that performs explicit and implicit multi-modal feature alignments. We further design a lightweight caption generation head to allow for additional caption supervision. We find that grounding and generation complement each other, significantly enhancing the segmentation performance for novel categories. We conduct extensive experiments on the COCO dataset with two settings: Open Vocabulary Instance Segmentation (OVIS) and Open Set Panoptic Segmentation (OSPS). The results demonstrate the superiority of our CGG framework over previous OVIS methods, achieving a large improvement of 6.8% mAP on novel classes without extra caption data. Our method also achieves over 15% PQ improvements for novel classes on the OSPS benchmark under various settings.
translated by 谷歌翻译
Nearest-Neighbor (NN) classification has been proven as a simple and effective approach for few-shot learning. The query data can be classified efficiently by finding the nearest support class based on features extracted by pretrained deep models. However, NN-based methods are sensitive to the data distribution and may produce false prediction if the samples in the support set happen to lie around the distribution boundary of different classes. To solve this issue, we present P3DC-Shot, an improved nearest-neighbor based few-shot classification method empowered by prior-driven data calibration. Inspired by the distribution calibration technique which utilizes the distribution or statistics of the base classes to calibrate the data for few-shot tasks, we propose a novel discrete data calibration operation which is more suitable for NN-based few-shot classification. Specifically, we treat the prototypes representing each base class as priors and calibrate each support data based on its similarity to different base prototypes. Then, we perform NN classification using these discretely calibrated support data. Results from extensive experiments on various datasets show our efficient non-learning based method can outperform or at least comparable to SOTA methods which need additional learning steps.
translated by 谷歌翻译
In this tutorial paper, we look into the evolution and prospect of network architecture and propose a novel conceptual architecture for the 6th generation (6G) networks. The proposed architecture has two key elements, i.e., holistic network virtualization and pervasive artificial intelligence (AI). The holistic network virtualization consists of network slicing and digital twin, from the aspects of service provision and service demand, respectively, to incorporate service-centric and user-centric networking. The pervasive network intelligence integrates AI into future networks from the perspectives of networking for AI and AI for networking, respectively. Building on holistic network virtualization and pervasive network intelligence, the proposed architecture can facilitate three types of interplay, i.e., the interplay between digital twin and network slicing paradigms, between model-driven and data-driven methods for network management, and between virtualization and AI, to maximize the flexibility, scalability, adaptivity, and intelligence for 6G networks. We also identify challenges and open issues related to the proposed architecture. By providing our vision, we aim to inspire further discussions and developments on the potential architecture of 6G.
translated by 谷歌翻译